Sunday, April 28, 2024

Oliver Baldur's Gate 3 Wiki

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Head to the bridge where a group of Harpers are waiting for you. Harper Branthos tells you that the cultists are able to move freely through the shadows. There is a convoy making its way to Moonrise Towers and they plan on ambushing it. Kill the Winged Horror on the balcony before focusing your attacks on Marcus.

house in deep shadows bg3

Hide and Seek Walkthrough in Baldur’s Gate 3¶

The two halves of the land spirit were Oliver, who remained within the cursed land at the House in Deep Shadows, and Thaniel, who had been trapped in the Shadowfell. There, he met Thaniel, and the two looked after one another. As his last stand, Ketheric released his lady Shar's power upon the land in the form of the shadow curse. The curse split the land's spirit in two, trapping half of them in the Shadowfell, the other half remaining in the cursed land. The land itself became twisted and necrotic, causing harm to any who ventured into it, and a cursed form of undeath to those who remained too long in the deepest reaches.

How to wake Art Cullagh and lift the Shadow Curse in Baldur’s Gate 3

The side room beyond holds two chests containing potions and scrolls. Back outside, read the Moonrise Diagram on a table to reveal the location of a stash. Make a Perception (DC 5) check and you will find a skeleton by the path. You will see two statues of Shar against the wall and a third in the centre of the chamber. If you read the plaques, you will be asked to undergo a test of one of your mental attributes.

The Gauntlet of Shar

After he leaves, enemies will start to mob the portal; be careful of ranged attackers. Continue across the bridge and head north to the Brewer's Alchemical Stash marked on your map. Dig up the wooden chest containing a Record of Shipment and some rare ingredients, including four Corpse Roses. This is part of the mechanism which opens the northern door in the hallway. Return to the previous hallway and use the lever by the northern door to open it. Go through and you will find yourself overlooking a large pit filled with poison gas.

You may want to dismiss a party member before speaking to Jaheira. On the way out, look for Suspended Ceremorphosis on a barrel which makes for interesting reading. Continue through the eastern exit and follow the passage southeast to the Barracks. You emerge in a previously inaccessible area beneath the Moonrise Towers. Destroy the membrane blocking your way from a safe distance and head east along the tunnel.

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Wyll tells her to sever the pact and she tells him that, according to the terms of their contract, she doesn't have to release him for six months. Mention that you expect a reward and make a Persuasion (DC 14) check to receive the Infernal Rapier. Speak to Wyll afterwards who promises to tell you more when Ketheric Thorm is defeated. After you've defeated the enemies, Zevlor will thank you for his rescue and ask whether the others survived the ambush. He confesses that he didn't freeze; rather he was seduced by the Absolute's promise of making him a paladin in its service.

Pick up the tankard and you will notice that his skin is barely containing his innards. With a strong stomach (or quick hands) and quick wits you can do this. Make a Constitution (DC 14) save or Sleight of Hand (DC 18) check to drink or pretend to.

We used Heat Metal on him, causing him to drop his weapon and do little to no damage to us for the duration of the fight. Once his HP is depleted, he’ll be replaced by Apostle of Myrkul. If you released the Nightsong in the Gauntlet of Shar, the first thing you’ll want to do is unbind her here.

Baldur's Gate 3: How To Save & Heal Thaniel - EarlyGame

Baldur's Gate 3: How To Save & Heal Thaniel.

Posted: Mon, 21 Aug 2023 07:00:00 GMT [source]

House of Flowers quest marker

How To Beat Oliver at Hide and Seek in Baldur's Gate 3 - The Nerd Stash

How To Beat Oliver at Hide and Seek in Baldur's Gate 3.

Posted: Sun, 13 Aug 2023 07:00:00 GMT [source]

You must prevent them from damaging the portal too much since this will close it and leave Halsin trapped. For playing and winning hide and seek Oliver will reward the Ring of Shadows. While hiding, head inside the house and look around to find Oliver.

After you find him again, Oliver appreciates by saying you’re good at his favorite game. Watch for small orbs, which will help you reveal Oliver’s location in BG3. He will roam around different areas of the house, including the middle part, the leftmost corner, and the place where you first met him. The first phase will pass like a breeze for the most part without facing any difficulties. Oliver will turn invisible and try to hide behind the wooden cart near the house.

You will also find the Closed Mind in Ironfinger's quarters. If you deviate from the path, you will be sent back to the start. If you are sent back to the start three times, you will be killed. You can use the platforms and statues to judge where you want to be and you can leap from safe spot to safe spot. When you reach the end platform (the safe area is around the bottom right corner), you can step onto it and retrieve the Umbral Gem (3/4). Have Shadowheart remove her weapons and armour and anything else that increases her AC before going through the door to the north alone.

If a character has a weapon that sheds light while equipped, temporarily disable it. Examine the nearby Zhentarim shipping crate to realise that it is filled with tadpoles fo be used to create more cultists. Pick the crate up and add it to your inventory to receive two Mind Flayer Parasite Specimens. The door in the top right corner is locked but you can use the lever next to it to unlock it. It leads to an outside area where you will find a Charred Prayer Book.

Adding him to your party will net you approval from both Gale and Wyll, possibly because they happen to be standing close by. Though I’m sure the rest of the gang would be happy to have Halsin along for the ride, too. Hunger of Hadar or other area of effect attacks are powerful here.

Oliver has been infected by the Shadow Cursed Lands and requests to play hide and seek with you. However, the outcome depends upon your answer and technique to find this elusive child in BG3. Ketheric Thorm will be waiting at the top of Moonrise Tower. Instead, you’ll then need to follow him down below and through a meaty Illithid area. Eventually, you’ll come across him again in a pit-like arena. This is where you’ll have your chance to defeat Ketheric Thorm and conclude the game’s second Act.

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